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Titan Quest Ragnarök concepts

A bunch of concepts I made for the expansion "Ragnarök" for the old hack'n'slash game Titan Quest.

Titan Quest is owned by THQ Nordic

Enemy concept

Enemy concept

Enemy concept

Enemy concept

Many enemies were returning in new forms, so these are paintovers of old ingame models

Many enemies were returning in new forms, so these are paintovers of old ingame models

Many enemies were returning in new forms, so these are paintovers of old ingame models

Many enemies were returning in new forms, so these are paintovers of old ingame models

These are mood-images to get a feel for the creatures/NPCs in "Ragnarök"

These are mood-images to get a feel for the creatures/NPCs in "Ragnarök"

I always found it funny how wide-legged the default stance is for the player characters. These were gear ideas painted on top of the default character model

I always found it funny how wide-legged the default stance is for the player characters. These were gear ideas painted on top of the default character model

We had a worksheet with hundreds of items, so I tried to limit myself to 1-2 hours per weapon image

We had a worksheet with hundreds of items, so I tried to limit myself to 1-2 hours per weapon image

weapons/gear

weapons/gear

weapons/gear

weapons/gear

weapons/gear

weapons/gear

weapons/gear

weapons/gear

weapons/gear

weapons/gear

weapons/gear

weapons/gear